EDIT: New concept art done by the fantastic Pokefan. Let’s hope you’re pleased.
Hey everyone, you may have realised that we’ve been quite inactive recently, and we have a reason for this which some of you may not find the best news. But we hope you can accept our decisions.
As we grow as a team, we’ve begun questioning why we need to ride on the backs of others’ original content and have decided that if we were truly to survive in the game development world, we need to be able to hop off the back of someone else and walk with our own two feet. That is why we’re deciding to remove all of Emil Macko’s Five Nights at Candy’s content and instead make our own. If you really liked the demo of The Adventure, keep an eye out for the game’s completely new coat of paint which we will put out on our profile when we’re able. Just as a courtesy to those dedicated fans, we’ll keep this game free in hopes that you’ll forgive us for this decision, one that we know the majority of our followers will not be keen on hearing.
We, at Falling Moon Games, thank every single one of you for allowing is to reach this far. It’s unbelievable how much support we’ve gotten for the game; we never even imagined we’d get such attention as we did.
Of course, there’s a lot of people to give special thanks to, as follows:
• All of the current Falling Moon Team, and all the past members that left.
• Emil Macko, for allowing this project to start in the first place.
• Scott Cawthon, for creating FNaF and supporting the game, which was a huge achievement for us.
It’s been a great ride, but it’s time for a new destination. From everyone at Falling Moon Games, thanks.
We’ll…
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