This an update with a whole lot of art rework to differentiate more from kingdom and preparation for a game booth on the ESGS Convention
Addition:
New Look for Units (new silhouette, tattoos, tribal clothes and accessories)
Units can now be female
New Weapon Art
New Boar Art
New Procedurally Generated Palm Trees and improved generation for normal trees (more leaves more randomness)
New Grass / Bushes / Ground art
New village art
Ghouls turned into Headless monsters (Pugot)
Better sky color
Stars
New Main Menu and Better UI Art
New wall art
Coins now visually shown as a bamboo coin bank
everything is now 1:1 in pixel ratio
Changes & Bugfixes:
fixed stray trees
fixed shooters not accurate
projectile now collide with walls
shooters shoot around walls
ground design is now clustered
campfire coin allowances now synced with time
melee units don’t stop in place when hitting anymore
Lighting distances now improved (Before: far backgrounds getting lit by the torch)
(Needs testing)
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