Game
Conquered

7 years ago

The Big One - Major Art Rework v0.6.0 (PRE-ESGS) Dev Log


This an update with a whole lot of art rework to differentiate more from kingdom and preparation for a game booth on the ESGS Convention

Addition:

  • New Look for Units (new silhouette, tattoos, tribal clothes and accessories)

  • Units can now be female

  • New Weapon Art

  • New Boar Art

  • New Procedurally Generated Palm Trees and improved generation for normal trees (more leaves more randomness)

  • New Grass / Bushes / Ground art

  • New village art

  • Ghouls turned into Headless monsters (Pugot)

  • Better sky color

  • Stars

  • New Main Menu and Better UI Art

  • New wall art

  • Coins now visually shown as a bamboo coin bank

  • everything is now 1:1 in pixel ratio

Changes & Bugfixes:

  • fixed stray trees

  • fixed shooters not accurate

  • projectile now collide with walls

  • shooters shoot around walls

  • ground design is now clustered

  • campfire coin allowances now synced with time

  • melee units don’t stop in place when hitting anymore

  • Lighting distances now improved (Before: far backgrounds getting lit by the torch)

(Needs testing)



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art comission.

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