Additions
Builder avoids enemies
Building queue priorities
Water Reflections
Bugfixes
level reset
walls not orienting
level 3 wall disappearing on highlight
archer arrows have no lighting shader
enemy triggers not detected as an enemy
Additions
Builder avoids enemies
Building queue priorities
Water Reflections
Bugfixes
level reset
walls not orienting
level 3 wall disappearing on highlight
archer arrows have no lighting shader
enemy triggers not detected as an enemy
Development Update v0.5.7
The Big One - Major Art Rework v0.6.0 (PRE-ESGS) Dev Log
Post ESGS Dev Log
Development Update v0.4.4
Pixel Art Progress
v0.6.4 - Test Optimizations
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
Werehog transformation process. #sonicunleashed
I worked so hard to get all four of them to the end safely, but then...
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