Game
Conquered

8 years ago

Post ESGS Dev Log


5d0ab1bbe3151.png

Just finished with ESGS Indie Arena!

HUGE thanks to Gwen, Francis and the team behind it!

It was fun and got a lot of interesting feedback and player behavior observations. I’ll be posting an update (v0.6.4) in a couple of days for the most critical issues found and an update(v0.6.3) for tonight for players who requested links.

Post ESGS Day 3 Patch Changes (v0.6.3):

  • Simplified and rewording of the tutorial

  • Wall health increased a lot

  • Swordsmen health increased

  • builder hammers are now larger (easier to distinguish from other units)

  • Spearmen range cooldown: 3s-> 5s melee cd: 5s->2s

  • Archer range cd: 5->2s

  • Modified some wall sprites

  • Added health bars

  • wall to unit positioning adjusted (for “better” arrow projectiles and wall avoidance)

  • initial village recruits don’t take long to recruit anymore

  • headless fiends:

    • will now drop coins stolen from player

    • don’t make coin sfx on death anymore

    • recolored sprite

  • Improved Keyboard Controls(Sorry Ms. QA)



0 comments

Loading...

Next up

Development Update v0.4.4

Development Update v0.4.2 - Water Reflection

The Big One - Major Art Rework v0.6.0 (PRE-ESGS) Dev Log

v0.6.4 - Test Optimizations

Development Update v0.5.7

Pixel Art Progress

"Thanks guys for endless hours of fun." 👍

(My first fan art. Read the article, please.)

#sonic #mario #photoshop

🍒Did you like the game? A demo is available for free on Steam.

✌️ Thanks for playing IndieGameiacs!

⚙️ Free Demo: http://bit.ly/UniDuni

📺 Full Video: https://youtu.be/5qEbVXg7GaQ

#steam #uniduni #clops #screenshotsaturday

Another house i made long time ago.