Just finished with ESGS Indie Arena!
HUGE thanks to Gwen, Francis and the team behind it!
It was fun and got a lot of interesting feedback and player behavior observations. I’ll be posting an update (v0.6.4) in a couple of days for the most critical issues found and an update(v0.6.3) for tonight for players who requested links.
Post ESGS Day 3 Patch Changes (v0.6.3):
Simplified and rewording of the tutorial
Wall health increased a lot
Swordsmen health increased
builder hammers are now larger (easier to distinguish from other units)
Spearmen range cooldown: 3s-> 5s melee cd: 5s->2s
Archer range cd: 5->2s
Modified some wall sprites
Added health bars
wall to unit positioning adjusted (for “better” arrow projectiles and wall avoidance)
initial village recruits don’t take long to recruit anymore
headless fiends:
will now drop coins stolen from player
don’t make coin sfx on death anymore
recolored sprite
Improved Keyboard Controls(Sorry Ms. QA)
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