Game
Hello Neighbor: Hidden Spirits
2 years ago

THE CLOSED BETA FOR THE DEMO IS LIVE NOW IN MY DISCORD SERVER!
JOIN NOW IF YOU WANT TO GET YOUR HANDS ON AN EARLY COPY OF THE DEMO!!!!! (Link will only be good for the rest of today at the longest)


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the reworked prototype map visuals are Semifinished! Complete with a new garage, and a heavily modified first floor, we've pretty much reworked the entirety of the original map. We are near to the final stretch now! (everything is still subject to change)

The AI in the next and probably final major patch for the demo/chapter 1 will feature A LOT of AI adjustments. Here's a peek at just one of the many new changes to the AI's behavior!

In the next update, you can expect to find loads of secrets and... lore????? >:)

New Neighbor model is replacing the HN1 style setting, and due to popular demand, it's going to be the default setting in the next update!

The Neighbor will be able to use the unused flour piles as a trap in the final update for chapter 1/the demo

Added proper window jumping and swearing when the Neighbor is in hunt mode

Chapter 1 has been getting a bit of a makeover lately! Credit to @TheCrowinator and @Jack-n-Coke for the remodel of the first floor

Trophies are now implemented :)

Next update, the neighbor's going to be smart. Be smarter, be unpredictable.

From the final update for chapter 1 (the demo) onwards, you will have a built-in flashlight at all times that you can turn on with the F key. However, it has a limited charge. Use batteries strewn around the map to recharge the flashlight.