Game
CRUSH
8 years ago

The Core Update 4.2.2


So I did a ton of work… again. This update places the game in the ballpark of core gameplay. I (temporarily) removed a lot of the items from the last update to showcase what the first arena should feel like. There are still a lot of adjustments and additions coming. I also (for this update) removed the scan lines and screen bulge. They will toggled options in the future.

  • I fix the issue where crates would spawn over and over again when you live and enter a room. Now they spawn only one time.

  • Fire fade out time has been shorten to 0.7 seconds.

  • Corner room 1up’s only spawn one time.

  • Added: Difficulty ai: The game will adjust difficulty to how your doing.

  • Added: Ratings bar: The ratings bar pairs with the difficulty ai, allowing you to moniter your skill. Max out the ratings and you get bonus gold and pulse from crates

  • Added Pulse: Items you pick up now you a energy source called “pulse”

  • Gun pickup are now ammo based.

  • HUD has been adjusted to reflect changes made in the game.

  • Added: boss life bar

  • Added: Menu sounds

  • change: redesgned the navigation arrows

  • change: Tweeked the explosion animation

  • fix: Bomber desth explosion now shows it’s normal map.

  • fix: Ammonaught will only toss weapons during waves, not in between.

  • change: new 1up graphic.

  • Added: clear graphic when room wave is completed

  • Chaged a bunch of sound fx’s

  • Added: A chest that give you special items. Will cost you money though

  • Fix: map cell 13 wasn’t show correct navigation. I added a south door to it.

  • The bosses will now drop awesome stuff upon death



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