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#Atmosphere Design I've been working on testing light effects that look right on characters. I'm used to create subtle effects but for this project I'm trying to use high contrast lights seen in movies like Blade Runner and Alien
I made some progress trying to find the look & feel that is budget-feasible and appealing. What do you think?
One last test image before our easter break! Alien inspired spaceships tend to have a very similar look and feel. To differentiate the different ship sections we're going to use different subtle color palettes
The Creature #4 We've reworked the entire locomotion system in order to use the navigation mesh. We've also added some jittering at the creature's tentacles. For the moment looks way too cute. This beast is supposed to be scary!
Some more screens of our internal atmosphere tests with many post-processing effects and lighting points
The Creature #3 Due to the prohibitive performance cost of having a large CCD IK chain, we're testing using just a simple Line Renderer for the tentacles. Looks promising! We're thinking about adding a bezier curve so it behaves more like a Tarantula.
The Creature #2 Some more progress. This time, using CCDIK with 50 limbs per tentacle (I know, goodbye performance). Not quite satisfied with the results, but getting there.
Short intro of us 💕✌️
We're an eletro duo based in Seoul 🇰🇷 Heavily influenced by the 90s.
Our new album #Xennials is all about the nostalgia of that era 💽 CD listenin 📟 beeper beepin 💾 floppy disks floppin days 😎
Stream now! 🎧
https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqU…
Another house i made long time ago.
Protege el conocimiento, salva la historia. Guardian of Lore es un platformer 2D en el que debes luchar para mantener viva la memoria de la mitología latinoamericana. El juego llegará a Steam el 18 de mayo: https://steam.pm/app/1211740 #ScreenshotSaturday
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