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I made some progress trying to find the look & feel that is budget-feasible and appealing. What do you think?
#Atmosphere Design I've been working on testing light effects that look right on characters. I'm used to create subtle effects but for this project I'm trying to use high contrast lights seen in movies like Blade Runner and Alien
The Creature #2 Some more progress. This time, using CCDIK with 50 limbs per tentacle (I know, goodbye performance). Not quite satisfied with the results, but getting there.
The Creature #3 Due to the prohibitive performance cost of having a large CCD IK chain, we're testing using just a simple Line Renderer for the tentacles. Looks promising! We're thinking about adding a bezier curve so it behaves more like a Tarantula.
The Creature #4 We've reworked the entire locomotion system in order to use the navigation mesh. We've also added some jittering at the creature's tentacles. For the moment looks way too cute. This beast is supposed to be scary!
Some more screens of our internal atmosphere tests with many post-processing effects and lighting points
One last test image before our easter break! Alien inspired spaceships tend to have a very similar look and feel. To differentiate the different ship sections we're going to use different subtle color palettes
Chiaki Nanami!
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
I-Buki
Mio-Da!
Ibuki Mioda!
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