As for Sneaky Snake v.1.3, we have:
Several blocks&walls, including bricks
Guide, merchant, gardener, nurse, nun, werewolf town npcs - each with own behavior.
~11 types of altitude mobs, and 4 types of invasion mobs(zombiez are generated procedurally)
One invasion
Two bosses and yggdrasil tree location(It’s in the sky, pals)
Trees, saplings
Apples
4 types of ore with full tool sets
Shurikens for ranged combat, and magic book for magic combat
Awesome dynamic per-block lighting written by me
Physics-affected block and wall(sand)
Flowers, mushrooms and seeds
Fairy pet(lights the area) and chicken pet(attacks foes and lays eggs, very useful)
Potions, poison, materials you can sell etc.
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