Game
Operation Echo (demo)


4 years ago

The difference between prototype and present. I've been working on it without any knowledge in the early days of development.

At that time, I had a silly thought that pixel art would be easy.




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Let's back on track! here is some pixel art stuff I did for the cutscene.

Leah Run & Stumble.

New M16 is approaching... Now he looks more like concept art. I did some idle animation for him and also changed Sub-weapon's design for a more recognizable one.

Bandit Trap is Out Now!

Defend your home using inventive boobytraps as the Trapper, or team up as three sneaky Bandits and try to escape with the loot!

Quests inspired by the game are in your quest log now!

Check out the game: https://bit.ly/bandittraplaunch

It's been a while, and I returned with the opening animation! I participated in a contest called GIGDC. I will upload a short gameplay video soon.

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Cutscene progress

Dodge & Shoot

The cutscene element is getting tough...pixel art is the hard one... there are so many things to be done. here is M16's portrait I did last week.

Have you played Bandit Trap?

New quests celebrating the game have entered your log. Tell us about YOUR favorite trap from Bandit Trap using the tag #MyFavoriteBanditTrap.

Get the game: https://bit.ly/bandittraplaunch

Animation progress.