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Progress on the factory machines: a bandsaw and vertical miller.
Slowly but steadily heading towards the version 0.2 release, with new/polished assets, an improved first level, and more polished gameplay mechanics and GUI.
Been ages since I've done something here, primarily because I started a business developing software for the music industry. This is going quite well and lately I've been feeling like working on some small ideas. So something new coming very soon!
New lineshaft wheels, small, large and medium. Thinking of adding an "extra large" wheel to connect to bigger engines/flywheels.
Did you know that today is #InternationalJazzDay? 🎷😎
No? 😯 Well, we couldn't pass up this date!
And what better to celebrate this day than #Pecaminosa #OST? 🎷
Let us know what you think about it and have a great weekend!
Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.
Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.🛡🗡 Bookmark pre-launch page🔖🔖🔖
https://www.kickstarter.com/projects/rdvindiegame/the-patagonian…
Runestones: from concept to in-game model🗿
Just a Pico sprite
Update 2.627
New challenges & new effects!
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