4 years ago

The Early July Progress Report is up for all Patreon & Kickstarter supporters to take a peek at! ๐Ÿฆ„
https://www.patreon.com/posts/early-july-68965455




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Never gonna stop punching the air about missing this opportunity by choosing to launch on mobile first. ๐Ÿซ  (Development's running a year behind schedule and the self-inflicted suffering is nonstop.)

When you defeat a shiny, glimmering, uniquely colored pony in the wild, it drops a special item that allows you to change the color of any single pony you choose...

#BattleGemPonies #monstertaming #creaturecollector

It's Officially ON!! ๐Ÿ”ฅ #BattleGemPonies Welcomes in the Year of the Fire Horse!๐Ÿ”ฅ๐ŸŽ๐Ÿ”ฅ

Each pony has DOZENS of expressive animations. That's why it takes so long to get each one from single concept sprite to finished in-game. (Aseprite's the tool used to get these pixels moving around so nicely.)

Today's mission has been sprucing up maps so players can't just walk past all the interesting obstacles. (That mostly means strategically placing rocks, trees, and walls everywhere. ๐Ÿชจ )

Everyone's talking about The Big Game ๐Ÿˆ today, but we only have room for the Big Game ๐ŸŽฎ we're making together on our minds this weekend! #indiegamedev #SuperBowlLX

#pokemon #monstertaming #gamedev

Experimenting with Lighting illusions using Tilemap layers. ๐Ÿ’ก#gamedev #pixelart #madewithunity

Gives the city a cool night life vibe that takes me back to Pokรฉmon Gold & Silver...

Added some ambient traffic to a shady city for my game. They'll be driving in and out of this tunnel. ๐Ÿš“๐Ÿ•ณ๏ธ

(Made with Unity's particle system)

#gamedev #indiedev #unity2d #pixelart

๐Ÿ’˜~ We're Feelin' the Love this #ValentinesDay ~๐Ÿ’˜

#mlp #indiegame #BattleGemPonies

Missed Year of the Horse by taking too long to finish development. Guess there's always 2038... ๐Ÿฅฒ