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In Unity, this character is obviously all 2D, but it changes its perspective / angle of view as you walk around it. I like how this manages to keep the 2D paper-like aesthetic but makes it somewhat work in a 3D environment :D
Oxon
Here are the original paintings for the grounds and background assets used in this game!
Our 2024 Advent Calendar has opened! Day 18: @Otis_Le_PoOtis is the Creator of Bondee’s Barnyard and posts updates about their dev journey and their work on the sequel!) Accept the quest and give them a follow to get Coins and a seasonal sticker!
Another preview of Level 4, with Slaughtered Smile
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
Susan's 5th dream
This is another new character called Villin! A cool thing about this character is that he blinks when you watch him on the cameras (I might show this in a next post)
@Miles_Games is a Jolter to Watch! They post great game dev updates about the holiday-themed platformer TEAM SLAY-BELLS! Follow them before the quest ends on December 24 and you'll get Coins!
A preview of Slaughtered Smile - he moves only when you're not facing him. Luckily I had godmode enabled so the jump scares were disabled :D
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