Game
HexLands


3 years ago

The game has surely changed a lot! :D Here's a before-after!
I should post more regularly and I should definitely update the screenshots on the game's page!
Devlog soon at youtube.com/Tudvari, stay tuned! ;)




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Happy #screenshotsaturday

A little sneak peek about some of the new mechanics in my #roguelike #citybuilder, called #HexLands! :)

Check out the bottom right corner. What do you think they are for? :)

https://store.steampowered.com/news/app/2244650/view/64452666373…

Here's the new capsule art of HexLands, my roguelike city builder! :) Which one's better? And which one fits the game better? Let me know! :) Oh, and feel free to wishlist it on Steam! https://store.steampowered.com/app/2244650/HexLands/?utm_source=…

Cheers!

Here's a quick screenshot from my roguelike, card based, strategy game!

HexLand's Steam page is arriving soon, stay tuned! :)

Our pals at @serenityforge have released Doki Doki Literature Club on iOS and Android!

Support them by picking up DDLC avatar frames, backgrounds, and sticker packs in the Game Jolt Shop or on their profile!

Lumbercamps were OP. And this not so small issue made me revamp the whole building "ecosystem".

This time I don't really have time to make a video about the latest change in my roguelike city builder, so here's the old fashioned way! :D More below!

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Here are some cards from #HexLands with the new design!

What do you think? :)

If you like what you see, wishlist my #roguelike #citybuilder #strategy #indiegame at https://store.steampowered.com/app/2244650/HexLands/?utm_source=…

Cheers! <3

#IndieGameDev #unity3d #madewithunity #Unity #gamedev

The silly settlers still think that pine trees are a good idea for these new, hot islands...

I've just added some early screenshots about the new biomes to HexLand's page!

What do you think? :) Cheers

Watch the latest devlog here: https://www.youtube.com/watch?v=qD7lpiHdLLM

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The game is a 1-4 player action adventure that blends crafting with chaotic physics-based combat.

Follow Cloudheim on Steam and try the free demo: https://bit.ly/CloudheimSteam

What do you think of the new card type color coding?

Trying to simplify what card can be placed where/on what.