Game
Outertale (Project Spacetime)
8 months ago

The game is 99.9% content complete. If a panel can be done today (with soupy help!), it'll be at 100%, and I can start doing the final testing and release in a few weeks.

The song for 99 was:

https://www.youtube.com/watch?v=atuFSv2bLa8&pp=ygULZ2FzIGdhcyBnYXM%3D

TONIGHT I'LL FLY AND BE YOUR LOVER!!


Manuel - Gas Gas Gas
Manuel - Gas Gas GasI do not own this song or image. It is only used for non-profit purposes under the Fair Use Act of 1976.
https://www.youtube.com/watch?v=atuFSv2bLa8
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it's 1987 now

Well, I've decided. I need an artist to help me out here.

The concept is right here - the game needs these completed to release the first demo! If you think you can do it, reply to this post.

There will be 12 tree variants, 6 common and 6 unique.

A new Android build has arrived.

OUTERTALE v5.05 has been released on Baidu(百度网盘) and 123云盘, in celebration of the Chinese new year! The GameJolt and Itch.io mirrors will be updated tomorrow.

https://pan.baidu.com/s/1q-tyaqwmjRPMvYepHdRI6g?pwd=psot

https://www.123865.com/s/UI15Vv-JQXfh (password: psot)

(artwork by 天兆)

To whomever it may concerneth

At last, it's time for the 2,000 follower special!

A reveal of the final artwork used for the Napstablook chill cutscene, drawn by @NerNot1

Thank you everyone for following the game!

Due to Gamejolt sucking really bad, I can't finish the upload of 5.04. I tried yesterday and today, and it still broken. This update fixes that new chaotic route bug introduced in 5.03.

If you want this update, go here:

https://spacey-432.itch.io/outertale

Thanks!

Also, here's the last preview I'll be sharing of a room in area 0, because I like to keep my followers fed :3

The rest will be revealed when the area 0 & 1 demo is released!

LITERALLY-

@JustAnimates1210 of the OUTERTALE modding project made a google form for hiring team members!

If modding the game sounds interesting to you, then apply with the form below!

https://docs.google.com/forms/d/e/1FAIpQLSdSbMsCHi030re893ggcPB9…

If you have any more questions, ask them in the comments.