I finished up the base enemy code and the crate spawning code. I just need a basic upgrade menu so you can skip it and then you should be able to call it a game. Still not close to being finished be any means. I still have to finish the upgrade menu, upgrades, ship/weapon picker, balance changes, and the reset of the game. Not too much lmao. We are making good progress! It took me about a month or two to get to this point I'd say that's pretty good. After I finish up a couple things I should have a dev video out today.
Next up
Rebooted the project using Godot!
A doodle I did based off of some Homeworld Takedown concept art!
This year?
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
WEAPONS
LGBTQ+ Game Dev Icons:
Rebecca Heineman is a trans woman, award-winning Space Invaders player, and game dev who worked as a dev on The Bard’s Tale, Myth III, and more.
She was inducted into the International Video Game Hall of Fame in 2017.
(wip)
Getting closer!
Welcome @YahahaGames to Game Jolt by giving them a follow!
They're an international publisher dedicated to transforming indie games into global successes.
Check out their game Midnight Special here: https://bit.ly/midnightspecialgj
I might have found the dumbest solution to handle ellipse/circle collisions
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