Next up
I got the Gamejolt sign in stuff working, so that's pretty cool. I don't know if I'll add anything other than achievements, but who knows?
Don't mind me just sharing some behind the scenes stuff.
IT'S ALMOST HERE!??1?!?!??/?!?!!?!?!?!??!!??!?!?!?/1/!?!?1?1???!!?/1?!?!?!?!?!????!??!/11?1?!!?!?!?!!?1/1?!?/1!?!?!??!/1?!!?!??!/??!?1/!?!?!?1?!?!?11!?1?!?1????!?!??!?!?!???!/1?!!?1??1/??!!??!1/??!?!??/1!??!/!??1?///!/!/?/1?1?!?/1?/11//!!??/!/!?!/1/1/!/!/
Working on some achievements for the remastered version. Here is a sneak peak of some of the images.
And with that, all the characters should be finished. They take up about 800 lines of code. (more or less) The only things left to do are some small easter eggs and balancing the game. (to make sure max mode is possible.)
WASSUP GAMERS!?! In case you don't know yet, I am remaking FNwMP in the Godot game engine. It will be more polished, (possibly) have achievement support, and even some secrets. I will try to post more here when it is closer to being finished.
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
So
i may or may not make an full art of some person or i may just leave this like that-
"Thanks guys for endless hours of fun." 👍
(My first fan art. Read the article, please.)
Werehog transformation process. #sonicunleashed
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