Ok so here’s the deal. Don’t worry I’m safe I can talk all I want. So the game is getting (in my opinion) pretty big, with lots of maps and events and this could occupy a lot of space. I wanted the game to be around 500 mb like Demonic, so if Pigeon Killer is bigger than 500 mb then I will have to cut it into a part 1. Which sucks cause I really wanted to make one big game. I will inform you what happens and if it is bigger or not. Maybe I might just upload a really big game if you guys would be okay with downloading a big game. If anyone could leave a comment as to what you think would be best that would be awesome. Anyways I will keep you guys updated.
Next up
"Thanks guys for endless hours of fun." 👍
(My first fan art. Read the article, please.)
Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.
Runestones: from concept to in-game model🗿
Spaaaace~
These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)
Drawn in Piskel using my mouse. Whaddya think?
Szayel Aporro Granz - Bleach
If you’ve played the Vault demo and enjoyed it, please consider ‘liking’ the game page here on Gamejolt and/or leave a comment!
Also please consider tossing Vault on your Wishlist, I really appreciate your support!
Subscribe to technoblade
Distrust - HUMERUS (with dirty shade) Papyrus isn`t small. It's possible that I didn't draw him well, but he crouched down and bent towards us. I'm still bad at moments like this










0 comments