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20
Game
Cobalt Moon
17 days ago

The game over screen. As I said before, you know it's serious when the hero de-transforms




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So I managed to include the nose in the first sprite, but it came out kind of awkward in the second sprite. Does anyone have suggestions on how to improve it?

Unfortunately, it doesn't seem like Godot has a good way to sync up particles with sound effects. But if you have a sound looping at approximately the same rate, you can't really pick up the difference

A little Sneak Peek at the intro cutscene

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

DISRESPECT YOUR SURROUNDINGS

and be rewarded with items

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

"I think you've drawn enough pose sprites." "NO."

We got taunts! Not as many as the original unity build, but still

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

With that, the last attack is done. Now I just gotta give 'em a good death animation