Game
Homeworld Takedown
4 years ago

The gameplay test is almost done!


I've been busy recently but I've almost got the game ready for testing. I implemented crates. (ammo, health, shield) The game is almost playable (up until a certain point) I just need to add the upgrade menu. The first gameplay test will only have health and ammo option to replenish your stats. The test will be very simple to start off and I'll slowly release more features as time goes on. I've finished level 1 completely so that will be what's playable in the test. (waves 1-4) It's short but the point of it is to test the core gameplay and also game balance.

Things I'll need help with:

Bugs

Balance- the game should be challenging but it should have room for a harder difficulty and it shouldn't be too easy since I'd like to add an easy mode too.

Overall feedback



0 comments

Loading...

Next up

I forgot to show the new ship lighting...

I'm tired... (Warning the audio is not what I would call balanced lmao)

Showing off the start of the Armory and the new enemy!

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

WEAPONS

Happy Joltidays! A new quest has entered your quest log. Accept the quest and follow @Silentfaith to open today's slot on the calendar.

#AdventCalendar2025

Getting closer!

Quick update

Happy Joltidays! A new quest has entered your quest log. Accept the quest and follow @XHeheX to open today's slot on the calendar.

#AdventCalendar2025

The new enemy is implemented and rough design for the armory.