




Next up
Trying out hand-drawn animation.
It's not very practical with lack of equipment (that's my ipad with a white screen under the papers...), but I feel like its easier than animating digitally, since the paper's texture makes it better to draw.
Forgot to show off the cake themed level with its final tileset!
Before the long development pause from months ago, I still managed to finish 2 sections of this level, but didn't got to show it...
This level will be fully remade anyways, it's too messy!
Lots of progress made!
Started working on the first cutscene (still very W.I.P) of the game, and almost finished the 2 first levels.
I'll release a stable Demo of this game in no time! But then finishing the rest of the game will take a big while...
william evil afton
Save data + level completion/unlocking
Today I did a huge breakthrough! Not only you can now properly unlock new levels after beating the previous ones... but also your progress can be saved! And it's automatic!
The game saves after you complete a level.
Menus and sub-menus!
Added menu navigation! You can now either continue the game from your last "checkpoint", or just go to the level selection screen and play a level freely, and then the other essential buttons.
HE GOT THE TIME MACHINE IN HIS HANDS!!!
Trying out more lighting and shading techniques in this artstyle! I totally should experiment more of this.
Maybe one day I'll be able to incorporate this lighting style into animations aswell...
Your fellow Jolters are still hard at work making GREAT #GameJoltColors25 art!
There's still time for YOU to be part of it. Check your quest log to get started.
All artists are tagged below! 🔽
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