Game
Not a Clone
9 years ago

The Joyride Updates!


Last time, we hinted that Astra Wijaya had some new updates to show off. This week, we’ve got some GIFs to cover those updates!

In other news, we were hard at work submitting to the MAGFest Indie Video Game Showcase these few weeks, so if it sounded like we disappeared again, it’s actually due to tight deadlines and upcoming holidays that’s been breaking up our update schedule. Still, we can say with confidence that since our commitment to simplify and lengthen the game, Not a Clone has been drastically improving. While playtesting from a few months ago resulted in a lot of confusion, our local demonstration this month at the Rensselaer Game Showcase and TVGS’ monthly Interactive Showcase were exceedingly positive. We still have a lot of work left to do, but we can assure with the latest feedback that the game will be much more fun than the original prototype!



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Short intro of us 💕✌️

We're an eletro duo based in Seoul 🇰🇷 Heavily influenced by the 90s.

Our new album #Xennials is all about the nostalgia of that era 💽 CD listenin 📟 beeper beepin 💾 floppy disks floppin days 😎

Stream now! 🎧

https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqU…

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Did you know that today is #InternationalJazzDay? 🎷😎

No? 😯 Well, we couldn't pass up this date!

And what better to celebrate this day than #Pecaminosa #OST? 🎷

Let us know what you think about it and have a great weekend!

So

i may or may not make an full art of some person or i may just leave this like that-

"Thanks guys for endless hours of fun." 👍

(My first fan art. Read the article, please.)

#sonic #mario #photoshop

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Levels' maps.

Szayel Aporro Granz - Bleach

We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM