Game
A Week At Glob's

1 month ago

The latest patch has been released, making Round King a little less crazy on later nights. He'll always finish the cake sooner or later, but stalling him should now have more of an effect, even if only a little.




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I've been working on A Week At Glob's for a few weeks now, and it's really been a fun time.

Anyway, it's available to download, here and itch.io!

#fnaf #fangame

The new 0.1.4 version is out! Power drain and critter AI has been balanced, as well as a few other little fixes in the background. Also, here's a look at the Safe Room redesign, which will come alongside a full overhaul of all textures in the next update!

The new release is out now! Featuring a (mostly) all new visual overhaul, but still retaining the same old MS Paint style, as well as Night 6. The next release will be the full version, which will include a Custom Night and unique Challenge Nights!

A Week At Glob's 2 is in development! it's in the real early stages, but this next game is going to be a lot more intense, with more critters, less doors, and 100% more vents! And there will be a playable demo in the coming days or weeks! Stay tuned!

I've been slacking a little lately regarding AWAG2, but now I'm BACK! The camera system is nearly finished, and I'll soon hopefully have more to show!

The Security Office in AWAG2 is based on the FNAF 3 office layout, with a new twist.

There's an air duct directly above you, and a handy window shutter. However, the building power can't support the camera systems and the window shutter at the same time.

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

Runestones: from concept to in-game model🗿

Quantum precognition is one of the most powerful cards. End game cards & equipment. Demo/alpha build boss is no match for this deck.

Family band complete!