Next up
A Week At Glob's 2 is in development! it's in the real early stages, but this next game is going to be a lot more intense, with more critters, less doors, and 100% more vents! And there will be a playable demo in the coming days or weeks! Stay tuned!
The Security Office in AWAG2 is based on the FNAF 3 office layout, with a new twist.
There's an air duct directly above you, and a handy window shutter. However, the building power can't support the camera systems and the window shutter at the same time.
The new 0.1.4 version is out! Power drain and critter AI has been balanced, as well as a few other little fixes in the background. Also, here's a look at the Safe Room redesign, which will come alongside a full overhaul of all textures in the next update!
I've been slacking a little lately regarding AWAG2, but now I'm BACK! The camera system is nearly finished, and I'll soon hopefully have more to show!
The Demo has been updated slightly to show the slightly redesigned Office! There'll be more office decorations in the final version, but this re-colour is just the first step!
The latest patch has been released, making Round King a little less crazy on later nights. He'll always finish the cake sooner or later, but stalling him should now have more of an effect, even if only a little.
The AWAG 2 Demo is out now! It includes the full first night of the game!
Did you know that today is #InternationalJazzDay? 🎷😎
No? 😯 Well, we couldn't pass up this date!
And what better to celebrate this day than #Pecaminosa #OST? 🎷
Let us know what you think about it and have a great weekend!
"Thanks guys for endless hours of fun." 👍
(My first fan art. Read the article, please.)











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