A major update for Sumo Cars 2 has been released!
Changes in version Alpha 0.3.0 include:
-----ADDITIONS-----
ADDITIONS - GAMEPLAY
• Added new gamemode "Sumo"
• Added Spectator Mode
• Added ability to customize Quick-Play game options
• Added car engine faults due to damage
• Expanded Upgrades System [Engine Upgrades]
• Added camera FOV changes based on vehicle speed
• Added best times and scores per level saving (locally)
• Added gameplay music
• AI Opponents now choose random engine upgrade
ADDITIONS - USER INTERFACE
• Added Music Volume slider
• Added handbrake, check engine, and oil pressure lights to HUD
• Added drop shadow to countdown text
• Added random chance for alt version of main theme to play in menu
• Added button click sound
• Added map name and gamemode texts to event end screens
• Added new images to loading screen
• Added itch.io and Twitter page button to main menu
• Added loading animation to update checking screen
ADDITIONS - MAPS
• Added Sumo map 'The Ship'
• Added game logo to UGG logo statue on title screen
• Expanded scenery in Vehicle Selector
• Added background music to Vehicle Selector
ADDITIONS - VEHICLES
• Added new vehicle 'Revenant'
ADDITIONS - MISCELLANEOUS
• Added sound effect to handbrake
• Game Updater now checks for internet connection
• Various additions and improvements to Game Updater
-----CHANGES-----
CHANGES - GAMEPLAY
• Reduced vehicle durability by a large amount
• Increased Tarmac surface traction for 'Slick' tires
• Improved camera mode changing behaviour
CHANGES - USER INTERFACE
• Improved timing of camera animation with music in main menu
• Redesigned Car Condition bar
• Improved volume slider functionality (Thanks XenoLoaf!)
• Improved car wreck texturing
• Improved car explosion lighting effects
• Improved design of dropdowns
• Camera movement now disabled when pausing the game or getting destroyed
• Corrected false stats for power rating in Vehicle Selector for cars 'Starlight' and 'Zeal'
• Vehicle Selector car list now sorted by default engine power from lowest to highest
• Vehicle Selector car list now colored by default power class rating
• Improved and updated credits screen
• Changed text on destroyed screen
• Changed text on welcome screen
• Changed text on update screen
• Changed text in Vehicle Selector screen to lessen confusion
CHANGES - MAPS
• Fixed bug related to the car AI with roads on Race map 'Umbra City'
• Background car parts in Vehicle Selector now randomize color
• Improved lighting in main menu
• Improved terrain texture on Race map 'Lunaris Circuit'
CHANGES - VEHICLES
• Increased weight of 'Oracle'
CHANGES - MISCELLANEOUS
• Rewritten car spawn system from the ground up to make it more robust
• Upgraded Unity Engine [2021.2.17f1 -> 2022.1.5f1]
-----FIXES-----
FIXES - GAMEPLAY
• Fixed a bug where driving on a Stone surface with 'Slick' tire option would cause the vehicle to use minimal traction control, making the car incredibly slow
• Fixed a bug where switching back to orbit camera from chase camera would not re-align the camera (Thanks XenoLoaf!)
FIXES - USER INTERFACE
• Fixed an issue where hovering over a selection checkmark would make the highlight effect of the button disappear
FIXES - MAPS
• Fixed respawning bug on Race map 'Lunaris Circuit'
FIXES - MISCELLANEOUS
• Fixed explosion light animation
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