Game
Robot Unlock
13 years ago

The long journey from character to AST... begins elsewhere


Since we’re in full compiler-compiler season I thought it would be appropriate for me to also provide a more educational example. This example illustrates how a very rudimentary* compiler works. In more detail, it shows what happens to your code after it’s been chopped into nice tokens. Then, it shows how, based on these tokens and the language’s grammar an AST is built and then decorated and, finally, how this tree is fed to an interpreter and results start popping up.

By rudimentary I mean that the language consists of simple arithmetic expressions. Below, you can find the compiler-demo. Just type stuff and be amazed!

If you want to find out more about the inner workings of this nifty thing, check this very nicely written article on CodeProject.

<div> Your input code:
7 + pi * (x - 10)
The environment:
{ “x” : 5, “pi” : 3 }
Output:
</div>



0 comments

Loading...

Next up

Chiaki Nanami!

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.🛡🗡 Bookmark pre-launch page🔖🔖🔖

https://www.kickstarter.com/projects/rdvindiegame/the-patagonian…

Runestones: from concept to in-game model🗿

So here's the first of the zodiac signs i will make for the next weeks.

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

Demonstration of the spells and their effects :)!

Why walk when you can jump?

We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM