Game
Robot Unlock
13 years ago

The long journey from character to AST... begins elsewhere


Since we’re in full compiler-compiler season I thought it would be appropriate for me to also provide a more educational example. This example illustrates how a very rudimentary* compiler works. In more detail, it shows what happens to your code after it’s been chopped into nice tokens. Then, it shows how, based on these tokens and the language’s grammar an AST is built and then decorated and, finally, how this tree is fed to an interpreter and results start popping up.

By rudimentary I mean that the language consists of simple arithmetic expressions. Below, you can find the compiler-demo. Just type stuff and be amazed!

If you want to find out more about the inner workings of this nifty thing, check this very nicely written article on CodeProject.

<div> Your input code:
7 + pi * (x - 10)
The environment:
{ “x” : 5, “pi” : 3 }
Output:
</div>



0 comments

Loading...

Next up

Short intro of us 💕✌️

We're an eletro duo based in Seoul 🇰🇷 Heavily influenced by the 90s.

Our new album #Xennials is all about the nostalgia of that era 💽 CD listenin 📟 beeper beepin 💾 floppy disks floppin days 😎

Stream now! 🎧

https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqU…

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Smile! Here, take some happy pills! ✨💊 #Blender #3DModelling #3DArt Buy me a Ko-fi: https://ko-fi.com/barbarafb_

Strange Umbrella

Terraria

"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)

not the greatest house, but it's a house! :D

blender animation experimentation, getting the hang of things fast. arms, rig, & gun models by me ofc

New Teasers!