Game
Robot Unlock
13 years ago

The long journey from character to AST... begins elsewhere


Since we’re in full compiler-compiler season I thought it would be appropriate for me to also provide a more educational example. This example illustrates how a very rudimentary* compiler works. In more detail, it shows what happens to your code after it’s been chopped into nice tokens. Then, it shows how, based on these tokens and the language’s grammar an AST is built and then decorated and, finally, how this tree is fed to an interpreter and results start popping up.

By rudimentary I mean that the language consists of simple arithmetic expressions. Below, you can find the compiler-demo. Just type stuff and be amazed!

If you want to find out more about the inner workings of this nifty thing, check this very nicely written article on CodeProject.

<div> Your input code:
7 + pi * (x - 10)
The environment:
{ “x” : 5, “pi” : 3 }
Output:
</div>



0 comments

Loading...

Next up

"Our work is never over" they said.

So here's the first of the zodiac signs i will make for the next weeks.

Spaaaace~

These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)

Drawn in Piskel using my mouse. Whaddya think?

Levels' maps.

If you’ve played the Vault demo and enjoyed it, please consider ‘liking’ the game page here on Gamejolt and/or leave a comment!

Also please consider tossing Vault on your Wishlist, I really appreciate your support!

https://store.steampowered.com/app/1251800

Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.

Coming Soon...

Got some fun collectibles in our game, Path of Kami!

It's now possible to destroy some of the obstacles and gain access to new locations or create shortcuts. #gamedev #indiegame #rpg

I just wanted to introduce you to my latest musical production and hear some opinions about it. Thank you very much.