Game
Master of War: Rule of Power



3 years ago

The "magic update" is not ready yet, maybe next week, but what you can see: sorcerer is a starting bonus, is immune to normal damage and spells cost a lot of food.

Also, be prepared to meet supernatural beings!




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1.0.0 IS HERE!

​The new version of the demo is also available! And the list of the changelog is in game folder.

Now for the nearest month, I will try to update this every Thursday adding some new stuff that was mentioned some time ago and improving AI.

In this jungle is more and more animals!

On one side problems!

But on the other, FOOD!

Steam Zombies VS Vampires Fest!

I was working on a new version of the demo but the last polishing required time so I will try my best to show a new version of the demo during the festival.

The demo is available and you can play 1st level now, soon I am going to update so 2nd level will be too!

The new version of the game is available (AI defence update - it's building now towers and walls), also hers is some concept of incoming sorcerers and spell icons.

Sorry for little late, here is another small update V 1.02.

I need to prepare another project for the Halloween update so maybe after that will be large updates for MoW.

In this update, I add one fabular map and I plan to experiment more in this style.

Demo V 0.2.0 is available!

In short:

- code for shooting and casting spells rewrite;

- orcs added, opponent type: brutes;

- new model of protagonist

- opponent control

The demo was updated to V 0.4!

Looking at these animals and chieftains, I plan to add finally new victory and failure conditions like surviving animal attacks for some time or more!

Still working on better AI, but in the background, I have improved one biome in the game and am almost done with the new logo and capsule art for the game page.

Also, some people are interested in the city-builder module tot he game.