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Game
Master of War: Rule of Power
3 years ago

The magic update for my game is almost here!

A sorcerer cannot be targeted or harmed in a usual way, but be prepared for supernatural entities!




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The demo is available and you can play 1st level now, soon I am going to update so 2nd level will be too!

New version 1.0.3 is available where improved economic stuff of AI.

Here are some examples of how the AI base now looks like

The demo was updated to V 0.4!

Looking at these animals and chieftains, I plan to add finally new victory and failure conditions like surviving animal attacks for some time or more!

The new version of the game is available (AI defence update - it's building now towers and walls), also hers is some concept of incoming sorcerers and spell icons.

Sorry for a long time of silence.

Now I will try to make a regular update.

The new version of the demo 0.3.0 is available, added AI for animals and for now there are only gorillas.

Now I'm going to add a random modifier, which means weather!

Sorry for little late, here is another small update V 1.02.

I need to prepare another project for the Halloween update so maybe after that will be large updates for MoW.

In this update, I add one fabular map and I plan to experiment more in this style.

In short:

- code for shooting and casting spells rewrite;

- orcs added, opponent type: brutes;

- new model of protagonist

- opponent control

Steam Zombies VS Vampires Fest!

I was working on a new version of the demo but the last polishing required time so I will try my best to show a new version of the demo during the festival.

A new version of demo 0.8 is available, now because the premiere is near, I gonna polished the game.

Devlog: https://youtu.be/aIgCrcGm8-8

Finally added elves to my shooter game on Wild West, now when I add the last opponent type, I can polish my game.