Game
Master of War: Rule of Power

3 years ago

Sorry for a long time of silence.

Now I will try to make a regular update.

The new version of the demo 0.3.0 is available, added AI for animals and for now there are only gorillas.

Now I'm going to add a random modifier, which means weather!




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The new version of the game is available (AI defence update - it's building now towers and walls), also hers is some concept of incoming sorcerers and spell icons.

In short:

- new model of the protagonist in-game;

- presenting contraptions

- the story will be told through comic

Sorry for little late, here is another small update V 1.02.

I need to prepare another project for the Halloween update so maybe after that will be large updates for MoW.

In this update, I add one fabular map and I plan to experiment more in this style.

1.0.0 IS HERE!

​The new version of the demo is also available! And the list of the changelog is in game folder.

Now for the nearest month, I will try to update this every Thursday adding some new stuff that was mentioned some time ago and improving AI.

A new demo of a third-person shooter with tactical elements is up! New tools, opponents and more!

The demo was updated to V 0.4!

Looking at these animals and chieftains, I plan to add finally new victory and failure conditions like surviving animal attacks for some time or more!

The demo is available and you can play 1st level now, soon I am going to update so 2nd level will be too!

Because of the incoming Steam Festival of Strategy games, I decided to make this project a major and also because working on AI player takes too much time.

Also, the logo and graphics of the game page may be changed.

In short:

- code for shooting and casting spells rewrite;

- orcs added, opponent type: brutes;

- new model of protagonist

- opponent control

The magic update for my game is almost here!

A sorcerer cannot be targeted or harmed in a usual way, but be prepared for supernatural entities!