Since I'm replacing the old pinned post, I figured I may as well reference it. I wonder how many people will catch that
Well, I just made it infinitely less fun by pointing it out. Oh well. 🙄
A description of what the new demo has to offer (both old and new) can be found on both the Game Jolt and Steam pages!
But, I suppose I can specify pretty much everything that's been changed since the old version.
All new and remade from the ground up skills!
All new Angel Meter system!
A unique and all new progression system with "Soul Shards" and "Pendants"
Each character now has a unique ability, rather than just "defending" for a turn.
New enemies!
All new enemy portraits and battle backgrounds
Completely reimagined boss fights!
New and additional level environments
Brand new interactions with Charlie, and a small sidequest!
Lots of improved and updated tilesets
New graphics relating to the Angels appearance in several locations, including a new title-card
Various tweaks to cutscenes to make the dialogue flow better, and be more clear to read
And probably a fair share of other stuff, including anything that needed to be changed to account for the other changes.
Overall, this new demo is just way more polished, and I'm quite happy with it. I look forward to hearing your thoughts, and sincerely hope you enjoy it! ^.^
2 comments