Game
Mario and Luigi: Superstar Simulator


3 years ago

The new minigame select screen will let you scroll through each minigame using the arrow keys and the thumbnails will let you know what you're getting into. Two minigames are confirmed for 4.0 but there might be a third


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Not only are new enemies being made for the recode, but resprites and recoded attacks are being added as well

For this next boss, I'm actually making something normal for once lmao (wip)

A new evolution is slowly approaching! A lot of systems are being redone and created behind the scenes i.e. ratings, sprite reimports for optimization, and a new damage output equation with proper defense and attack stats!

Guess who (WIP) ((Prolly should've shown Mouser first I'm making him too))

Here's a look at Fire Mario's new special attack! The well known Mario Finale final smash with the inputs being inspired by the earth tremor special attack from The Thousand Year Door

I apologize to those who were met with a clown vomit colored Mario upon starting the game, there is a hotfix coming soon LOL (for now you can change your palette in the overworld by pressing the enter key)

I added a unique looped victory theme for the bros when they fight together. Some of you may recognize it

5.5 is out!!

Hotfix 5.6 is out! If you were having any of these issues, I recommend redownloading. Your save file will carry over like always

(WIP) I recoded Sonic's homing attack to have a much better flow and fun mechanic. After throwing a ring, you have to press Z to aim where Sonic goes. A correct aim will allow you to hit the enemy repeatedly with it