Game
3 Weeks of Giuseppe
11 months ago

The next devlog is taking a bit longer than I expected. I might have to move it to December.




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Next up

new patch:

- animatronics are more aggressive

- power drains faster

- power drains more the longer your doors are closed

- fredbear slightly less aggressive

- nights are 30 seconds longer

- toxic meter increases faster

- bug fix

elevator minigame teaser

last minute frankburt reveal

15 night demo on wednesday

buster has been implemented

Okay I SUPPOSE I MIGHT have made the game a little TOO boring, so I've made some tweaks to the animatronic AI. And for the full game, there will be some cheats and challenges you can select if you feel like the gameplay isn't to your satisfaction.

Fredbear's hat is now purple.

demo out

I updated some of the mechanics for the Pill Evil Giuseppes.

When the week 2 demo comes out, I suggest picking the brown pill on night one.

The Week 2 Demo has been released!