Game
Blue Moon - The Lucium Project
8 years ago

The origins of Blue Moon


Here we go!

Blue Moon: The Lucium Project was born from the friendship of two Icehouse Members, Simon Mesnard and Juanjo Barcelo. They had the idea at the end of 2016, but it could only become a reality several months later. Juanjo is a skilled user of the Unity game engine: he worked on various projects on his own, and with Luminy Studios. He suggested this cooperative project to Simon, who eagerly accepted to write a scenario.

Currently the game is in a early stage of development and there are a lot of work to do. The whole part of the development is being made by Juanjo (including graphics and programming) but this project would have not been possible without the collaboration of several other people:

  • Author Simon Mesnard: he has written and supervised the project for a matter of consistency with the rest of the Black Cube series.

  • Music composer Python Blue: he is the person behind the wonderful sci-fi OST.

  • Illustrator John Carvajal and his girlfriend Britney: thanks to them we have an incredible voice acting in English.

In addition, The Icehouse collective supports me in many different ways.

And this is the presentation of the project, I hope to share more information very soon.

Stay tuned!



0 comments

Loading...

Next up

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^

Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.🛡🗡 Bookmark pre-launch page🔖🔖🔖

https://www.kickstarter.com/projects/rdvindiegame/the-patagonian…

Protege el conocimiento, salva la historia. Guardian of Lore es un platformer 2D en el que debes luchar para mantener viva la memoria de la mitología latinoamericana. El juego llegará a Steam el 18 de mayo: https://steam.pm/app/1211740 #ScreenshotSaturday

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

Strange Umbrella

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!

Likes appreciated ✌️

#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack