Game
Port Valley

5 years ago

The process of drawing the weirdest one yet!

(And considering the game's standards… that’s saying something.)




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Introducing the Dynamic Reflections System™!

(AKA ah ok so there are mirrors now)

#screenshotsaturday

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

Today in "From lame MS Paint sketch to in-game"…

#screenshotsaturday

ten years

Pagot Corp's Reception Floor (WIP!)

#screenshotsaturday

happy silksong day

So the only issue with having a location set on a bridge is that you actually have to go and draw the whole damn thing…

(WIP of course)

#screenshotsaturday

So here's a little bit of gameplay testing the new cursor!

Also, the debut of 'click and hold' as a complementary movement system!

(SFX and such are WIP… so please don't panic yet.)

I was mad that they made Alastor's 2nd form so lame, so here is my art of scary alastor, straight from the fairytales, not just with some goofy ahh tentacles

New location: The gym storage room!

(WIP and such)