Next up
So I’ve been working on a new fully-animated cursor (+30 dynamic animations!!), but I feel it needs 'a little' more polish before showing it.
(AKA: It’s still buggy as heck…)
In the meantime, here’s another updated background! #screenshotsaturday
Introducing the Dynamic Reflections System™!
(AKA ah ok so there are mirrors now)
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
So the only issue with having a location set on a bridge is that you actually have to go and draw the whole damn thing…
(WIP of course)
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
So here's a little bit of gameplay testing the new cursor!
Also, the debut of 'click and hold' as a complementary movement system!
(SFX and such are WIP… so please don't panic yet.)
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