Next up
This is the dev log for Shavra from March.
First scene I did when I learned the interface a few years back. Might still integrate it into an active project :)
Spectre: Harbor Area and various other work in progress related things discussed in this article.
Alpha tests, slow but steady progress ... still here! :)
Feel free to read whats new.
First incarnation of the new(ish) version of Shavra. Here you will see the version I worked on and off roughly from 2014 to 16 before I took a break from the project. Early concepts, rough rendering and iffy art direction included.
This is the dev diary for this project from February
This is the dev diary from this year, January
A short summary of earlier version of Shavra, including screenshots to give you an impression where this game came from and what I aim to do with it.
West Yantai Loading Dock for Spectre. More info in article attached to this post. Visit project here: https://gamejolt.com/games/spectre/628563
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