The release of the new version is very close and today I want to share some of the funny bugs and glitches I encountered on my journey to v1.2.0.
This short YouTube-Video shows some graphic glitches and strange behavior:
Next up
Just released the third public beta of my old-school dungeon crawler game The Fire of Ardor - Quest for the Soul Stone.
If you like RPGs and raycasting graphics, you might want to check it out. I would appreciate your feedback!
Working on the next update
This time I'll get rid of the fisheye effect in order to save you some headache 😉
Hi everybody!
I'm very exited to announce that the stable release (version 1.0.0) is finally there!
*Download it *Play it *Give me your feedback *Tell a friend if you liked it!
@Patata1236 ![]()
is a Jolter to Watch who makes games and art for fun! Follow @Patata1236
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before the quest ends on November 18 and you'll get Coins!
@NEOWIZ_QUEST
's NARRATIVE JAM is underway!
Create an original narrative / story game in 10 days for a chance to win cash! 💸
Join the game jam: https://bit.ly/GameDevCommunity
Start Narrative Jam-inspired quests: https://bit.ly/narrativejamquests
I noticed that some players did not find the door to the wizard's house, so I put two torches next to it... now it should be seen :D
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
The 2nd beta for the 1.2.0 release is here (downloadable for Windows & Linux). It contains controller support, voice acting and many visual and gameplay improvements.
One new environment piece is the forge in the doomed town.














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