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Mario and Luigi: Superstar Simulator
3 years ago

The Sonic endless runner minigame has received a big upgrade! The homing attack functions accurately, the background now changes its scroll speed depending on Sonic's speed, and the new Flapper enemy patrols the skies for added difficulty




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A new evolution is slowly approaching! A lot of systems are being redone and created behind the scenes i.e. ratings, sprite reimports for optimization, and a new damage output equation with proper defense and attack stats!

5.5 is out!!

Not only are new enemies being made for the recode, but resprites and recoded attacks are being added as well

Wahoo! This week's Fan Art Friday celebrates Mario! Accept the quest in your quest log to get started.

Here's a look at Fire Mario's new special attack! The well known Mario Finale final smash with the inputs being inspired by the earth tremor special attack from The Thousand Year Door

Yippee, wahoo, yaheeeee!

Little something I put together in Blender and Krita for #Mar10 Day, 2026.

For this next boss, I'm actually making something normal for once lmao (wip)

Hotfix 5.6 is out! If you were having any of these issues, I recommend redownloading. Your save file will carry over like always

Happy MAR10 DAY! collab with @Emerald879

I added a unique looped victory theme for the bros when they fight together. Some of you may recognize it