Game
Through The Fragmentation


5 years ago

Something also worth to mention: getting a simple store page released on Steam is incredibly frustrating. I often wondered how much I appreciate the way it was implemented over here, on GameJolt.

Kudos to the creators of GameJolt! - seriously.

By the way, GameJolt is still one of the three target platforms on which I'm planning to release the game, so wishlisting the game on Steam is optional.

2
2
1
1
1
1
1
1
1
1
1
1
1
1
1


8 comments

Loading...

Next up

It's almost surreal to say, but... the game is completed! There is a huge chance it'll get released till this weekend.

Released a slight remaster of The Hidden Fragmentation. Version 1.1.0 fixes the technical issues the original game suffered from. Also, there is 64bit support and a new volume control as well.

Me and the testing team be like

Happy Joltidays! A new quest has entered your quest log. Accept the quest and follow @therealkomasan to open today's slot on the calendar.

#AdventCalendar2025

A WIP non-euclidean space in the Fragmentation level of Through The Fragmentation.

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

When you're working with graphics relying almost entirely on simple flat colors and color gradients, it's quite important to know if players with any type of color blindness will still be able to play your game.

Well... the day has finally come, guys. Through The Fragmentation is out! Both 32bit and 64bit versions are available for Windows.

Happy Joltidays! A new quest has entered your quest log. Accept the quest and follow @MONODO to open today's slot on the calendar.

#AdventCalendar2025

Through The Fragmentation was originally a cross-platform point and click adventure game with multiple dialog options and tons of lore to explore.

The main reason I switched back to first person was I felt the third person perspective very limited.