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When you're working with graphics relying almost entirely on simple flat colors and color gradients, it's quite important to know if players with any type of color blindness will still be able to play your game.
A WIP non-euclidean space in the Fragmentation level of Through The Fragmentation.
Ν‘Β° ΝΚ Ν‘Β°) Guess what's going to happen today!
Released a slight remaster of The Hidden Fragmentation. Version 1.1.0 fixes the technical issues the original game suffered from. Also, there is 64bit support and a new volume control as well.
I'll have some pretty interesting news related to Through he Fragmentation soon, but till then... @TophatParty created a wikipage for The Hidden Fragmentation. Feel free to check it out - or even participating in it: the-hidden-fragmentation.fandom.com
Well... the day has finally come, guys. Through The Fragmentation is out! Both 32bit and 64bit versions are available for Windows.
The Steam page is finally published! https://store.steampowered.com/app/1572040/Through_The_Fragmentaβ¦
It's almost surreal to say, but... the game is completed! There is a huge chance it'll get released till this weekend.
Me and the testing team be like
A couple of thoughts and a few new screenshots from the upcoming update
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