Hello! This is a mini-dev update uh, thing which wasn't really planned..!
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The next big devlog is gonna be delayed for a bit, as I went ahead with the idea to redesign fully some of the rooms we already made for the Prologue section before making the new ones.
I want it to be good, as in, visually the best I can do without overcharging myself.
The main reason is that I can finally draw digitally again with a pen! Being limited to pixel-art didn't allowed me to go crazy with ideas... But now that's fixed!
Below is one of the new/reworked room.
From the concept art to the final mockup before we add it to the game, there is a lot of missing assets like tinyyyy rocks or paint pots, but those will be added once it's fully implemented!


I also changed the palette of the current tileset for the first part of the area the player is gonna visit in the Prologue. The area is separated into parts.
Sky, Underground and uhhh something else... :)
With that I also thought of changing the palette for the background, too.
Progress is at the moment a bit slower than usual but that's mostly because I don't need concepts arts or new music to be made etc etc. Hence why I prefer focusing on redoing or, reworking existing assets to be more of what I've got in mind!
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Thanks for reading this tiny update!
Oh and, expect a Soundcloud page soon! We will be sharing some tracks reallly soon (outside of the ones already on the GJ page), stay tuned!
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