Game
Mario and Luigi: Superstar Simulator
4 years ago

The update might only have two added battles considering that I have to adjust every single existing one to compensate for the new dodge jump physics along with the addition of the overworld




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Guess who (WIP) ((Prolly should've shown Mouser first I'm making him too))

I apologize to those who were met with a clown vomit colored Mario upon starting the game, there is a hotfix coming soon LOL (for now you can change your palette in the overworld by pressing the enter key)

For this next boss, I'm actually making something normal for once lmao (wip)

Shadow Mario isn't only getting a resprite implemented, but his attacks are being remade as well! Here's an early look at the first one

5.5 is out!!

A new evolution is slowly approaching! A lot of systems are being redone and created behind the scenes i.e. ratings, sprite reimports for optimization, and a new damage output equation with proper defense and attack stats!

Hotfix 5.6 is out! If you were having any of these issues, I recommend redownloading. Your save file will carry over like always

Not only are new enemies being made for the recode, but resprites and recoded attacks are being added as well

(WIP) I recoded Sonic's homing attack to have a much better flow and fun mechanic. After throwing a ring, you have to press Z to aim where Sonic goes. A correct aim will allow you to hit the enemy repeatedly with it

I added a unique looped victory theme for the bros when they fight together. Some of you may recognize it