Game
Outertale (Project Spacetime)

4 years ago

The wastelands tileset has been slightly updated with better colors, particularly on the walls. Things are a lot less gray-looking everywhere now.




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At last, it's time for the 2,000 follower special!

A reveal of the final artwork used for the Napstablook chill cutscene, drawn by @NerNot1

Thank you everyone for following the game!

20/37 redleaf rooms decorated, dialogue and story improvements for the 2nd demo, and a simple change that I think gives the game a lot more FEELING

introducing COLORS! (each area will have a different main color, and variants for specific rooms if needed)

To whomever it may concerneth

can you believe it guys

we do a little computing

MORE dialogue sprites, this time for a previously mentioned goober. I still won't spoil anything, but they're used as Petrichor's app icon for a very good reason. This character now has the most dialogue sprites of any in the game! (26 total)

COMMS OPEN!

Update: Slots are taken, more available March 1st!

Read the original post in the article.

Facial expressions for another character are done! Only one character left to add faces for in the next demo.

Here's a small sample:

2x size facial expressions for Iver are complete! Thank you to @gamebrielvoid for the concept art.

This wolfo is the boss (of the employees) at Readleaf Industries. Wonder what they'll think of you walking into the factory unauthorized...?

Here at mavis & co we take development very seriously