Game
Blade of Acrimony Demo
8 years ago

The way battles work in the game!


When designing the enemy’s and such, I wanted to make it so the player couldn’t just win by just hitting them with the basic attack over and over again.

This is implemented by smart enemy AI and the fact that grinding isn’t a thing you can do in the game. You can only be so strong at given point in the game.

Think of it like this, every enemy in this game will act like a boss fight that will require the player to learn and counter enemy patterns and skills.

For example, the enemy below does the following:
—Counters.
—Charges for a strong electrical attack.
—Unleashes said attack which can also paralyses you for some time.

The key to win this fight is to use you guard effectively and to pay attention to his charges.

5d0a996c4e587.png


0 comments

Loading...

Next up

Hello

Did you know that today is #InternationalJazzDay? 🎷😎

No? 😯 Well, we couldn't pass up this date!

And what better to celebrate this day than #Pecaminosa #OST? 🎷

Let us know what you think about it and have a great weekend!

Runestones: from concept to in-game model🗿

Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!

Likes appreciated ✌️

#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack

We're glad to announce that Baby Dino Adventures 🦖 is now available in Early Access here on GameJolt! Link: https://gamejolt.com/games/babydinoadventures/508121 Walk, run, and jump as a baby t-rex in this cute platformer Free demo available #IndieGame | #GameDev | #PixelArt

An infected room from the second part of Cybel ! Are you up for some cleansing?

Cash Banooca

it happens

Coming Soon...

Sonic and Shadow as Pokémons. #Fakemon