7 months ago

There we go! New Gate Sprite!

Now they fit on the screen better, so I took that Camera Panning out for now.
Had to add in some object walls either side since I can NOT be bothered to make a whole new system to deal with different shaped tile walls.


I saw a tutorial on how to fake shaped tile walls, it involves teleporting an invisible object to the walls location as you approach it and copying it's sprite to get the collision shape, but I don't think that will work with multiple moving things? (I.e player + animals etc)



2 comments

Loading...

Next up

WOO!

Ok, this version works without physics. I had to scrounge up some old bullet code from a platformer project I have.

It's nowhere near as accurate, and entirely random bounce angle when colliding with something. But it works and use like 15 lines of code?

Happy November everyone!

Super slow month since I took a few days off for my birthday, and spent a lot of time making new sprites which doesn't really require much write up.

I guess everyday is a Friday when it's a #FanArtFriday! This one's my most recent art of Majora's Mask

Ok, going by my test project it's totally possible to draw physics objects to the UI (top left corner). That doesn't solve the issue of having possibly 100's of extra object active at once though.

Meh, this is just a thought experiment.

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

Yea, definitely time for a Converting/Crafting UI overhaul Gonna make it smaller, and more more intuitive

Every time I go to use this I forget if it's on [Insert Fuel] or [Insert Item]

Swapping to use the Modular InventoryUI from Fishtank etc will fix it!

OH! Different way of doing it.

11 lines of code, no randomness needed to stop them bouncing forever up and down!

This still means individual objects for the balls and bouncers, but no physics engine definitely means this is possible for minigames!

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

Happy Sunday everyone! I hope you're all well! I got fed, had a nap and now I'm gonna get back to Game Dev.

You know what that means...Drawing UI!

Please look after yourselves and have a wonderful week!