Hey, it's been a while! Today is the release of version 0.5 of Flooding and I can't wait to show everyone! Let's start with the less important stuff.
Less Important Stuff
Replaced Lava texture with a more Rainbow look!
Renamed Lava to Unicorn Puke(Lol).
Removed Resolution Settings to give me time to fix it!
Massive performance improvements!!
Less Important Stuff
More Important Stuff!
Created a Whole New Map that emphasizes Gameplay and is very pretty!
Added a new Laser Sight for players to see where they can and can'y grapple hook!
Removed Wall Running entirely from the game as in Playtesting I found that it didn't fit and was to buggy!
A new ability is coming to replace Wall Running(More on that later)!
There is now a mechanic called "Double Jump Reset) where if you collide with anything you reset your double jump count!
Last, I changed the Grapple Hook Cooldown from 1 sec >>> 0.75 secs to help replace WallRunning!
More Important Stuff
A new Abilty will come in the next patch to help replace WallRunning
The game is finally released on itch.io!
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