Game
Granny: The Cellar

2 years ago

These two aren't to be messed with...

The new changes i have in this devlog is that they have footsteps, idle breathing, and spotted sfx to give some more realism to their ai's

I am working on Slendrina, Some jumpscares for these 4, and last few touches.


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Heya Everyone! Back with more info on the upcoming fanmade update for the GTC Fanmade V1.1 Update. So much has already changed!

AI's mostly complete, More foliage is around to give the abandoned feeling, and many new improvements to the menu and player.

Finished Menu completely. The game will have hidden documents to find filled with lore and achievements to collect. The secret ending and burning the teddy will also return with a reworked chase sequence at the end, along with granny's struggle mechanic.

V1.0.41

- More Atmosphere changes

- Slendrina Shake removed due to issues

- Eye glow removed for performance issues

- Changed more UI

- Fixed Slendrina's Animator

V1.2 is unfournately discontinued because V1.3 is coming. V1.1 failed to be honest...V1.1 felt like it lacked a lot of stuff. Therefore, V1.3 is going to be done from scratch and it will be the most beautiful update.

Trust me, It will be amazing

Day 2 of Development. This game will resonate similar to Schoolboy Runaway and Granny. meaning it's an escape game. This game supports many langauges. It's based off of my recent trip to Rehab...

It's cold...

"Rehab isn't for the weak."

Granny the mall now has a PC Port

Day 4 of my current progress. Slendrina's Mother now wakes up and breaks free from her imprisonment after completing this puzzle.

Then something else happens...

V1.2 is now in the works! (W.I.P.)

- New Enemy

- Slendrina and Slenderman will be separated

- AI Sight and Catch fixes

- The mall has expanded

- New puzzles to solve

- Fixed oil can's bugs and spawning

- Hiding spots

- So much more to come!

- Stay tuned.

More snippets of the game so far...