They say a game with a fishing minigame can't be all bad... I don't really believe that, but I made one anyway. It's a pretty straightforward mashing QTE, but it took a while to figure out.
(The demo'll release tomorrow, probably)
Next up
100+ downloads! (including other sites) Plus, a release window for the postgame.
These are recolors of RPG Maker MZ assets to make a Black Dragon and Nightmare. Pretty basic stuff, but some may find it useful. Be sure to read the terms of use in the article, though.
The video shows how they look in-game: https://youtu.be/wdU948Oz4ho
kyletower 1.0.6 patch notes
Some of the changes here were based on a review on the rpgmaker.net page.
The game is a bit more difficult now, but the XP and Sil pool is larger to compensate.
BATTLE SYSTEM IN MY RPG MAKER XP GAME
(srry I forgot to link the post to my game :CC)
The full version of the Cursed Sword of KYLE is now released!
Now, our somewhat experienced adventurers can complete their quest to deal with a certain troublesome treasure.
The main story is about 4-5 hours long, with some optional stuff here and there.
While I was busy with my personal life, I've been trying to figure out the aesthetic of this game and since the hourly soundtrack is made in Microsoft Music Producer (an old Windows 98 program) I've decided to make the UI retro stuff inspired :) - Martin
Just workin' on a little something or other here.
Just the first map for my next project. Just a lil' map. Just a lil' thing.
(Game page eventually)
(Made with Time Fantasy assets)
I experimented with battle start animations in RPG Maker VX Ace and made a good few of them. I may make more if there's any demand. I could make a tutorial for how to make these, too...
The video shows how they look in action:
kyletower v1.0.5
-Added a new battle start animation
I'll eventually make this animation and another one available for download.











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