They say a game with a fishing minigame can't be all bad... I don't really believe that, but I made one anyway. It's a pretty straightforward mashing QTE, but it took a while to figure out.
(The demo'll release tomorrow, probably)
Next up
kyletower 1.0.6 patch notes
Some of the changes here were based on a review on the rpgmaker.net page.
The game is a bit more difficult now, but the XP and Sil pool is larger to compensate.
These are recolors of RPG Maker MZ assets to make a Black Dragon and Nightmare. Pretty basic stuff, but some may find it useful. Be sure to read the terms of use in the article, though.
The video shows how they look in-game: https://youtu.be/wdU948Oz4ho
The sequel to The Tower of KYLE now has it's own game page (linked below)! It'll be rather longer than its predecessor, so I'll need a while to work on it. I plan to release a demo next month, though.
Home customization showcase :)
kyletower v1.0.5
-Added a new battle start animation
I'll eventually make this animation and another one available for download.
Art Fight started a day ago and there's already some really cool art of my characters being made.
Carrot Man art by Freeway
Starly art by Ghost_artfight
Just workin' on a little something or other here.
Just the first map for my next project. Just a lil' map. Just a lil' thing.
(Game page eventually)
(Made with Time Fantasy assets)
100+ downloads! (including other sites) Plus, a release window for the postgame.
I've recently started working on my next project, The Cold Trail. It's about Radovan looking for his brother-in-arms in the untamed tundra.
Feel free to check out the game page if you're interested. I'll have a demo out next month.
the game'll be free :)
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