They say a game with a fishing minigame can't be all bad... I don't really believe that, but I made one anyway. It's a pretty straightforward mashing QTE, but it took a while to figure out.
(The demo'll release tomorrow, probably)
Next up
The sequel to The Tower of KYLE now has it's own game page (linked below)! It'll be rather longer than its predecessor, so I'll need a while to work on it. I plan to release a demo next month, though.
These are recolors of RPG Maker MZ assets to make a Black Dragon and Nightmare. Pretty basic stuff, but some may find it useful. Be sure to read the terms of use in the article, though.
The video shows how they look in-game: https://youtu.be/wdU948Oz4ho
I've recently started working on my next project, The Cold Trail. It's about Radovan looking for his brother-in-arms in the untamed tundra.
Feel free to check out the game page if you're interested. I'll have a demo out next month.
the game'll be free :)
Ninesoulssea - the Rpg Maker Asset Pack @ninesoulssea ![]()
kyletower v1.0.5
-Added a new battle start animation
I'll eventually make this animation and another one available for download.
Happy reformation day, early access has been released.
I experimented with battle start animations in RPG Maker VX Ace and made a good few of them. I may make more if there's any demand. I could make a tutorial for how to make these, too...
The video shows how they look in action:
The full version of the Cursed Sword of KYLE is now released!
Now, our somewhat experienced adventurers can complete their quest to deal with a certain troublesome treasure.
The main story is about 4-5 hours long, with some optional stuff here and there.
I FINALLY finished all the pictures that'll be used in the game. I just need to make the scenes and music, and it'll be done.
-----------------
AL FIN terminé todas las imágenes que se usarán en el juego. Sólo me queda hacer las escenas y música, y listo.
kyletower 1.0.6 patch notes
Some of the changes here were based on a review on the rpgmaker.net page.
The game is a bit more difficult now, but the XP and Sil pool is larger to compensate.










0 comments