Turns out you can't do a distance check to an object if it's deactivated, even if you have it's ID stored.
So I had to activate it before doing that then deactivate them again afterwards. Will probably have to do this for Jobsites too.
Turns out you can't do a distance check to an object if it's deactivated, even if you have it's ID stored.
So I had to activate it before doing that then deactivate them again afterwards. Will probably have to do this for Jobsites too.
Ok I lied, I kept working on it and added some basic particles.
It's not perfect,but I'm happy!
If I can figure out how to get more of a [SWOOSH] effect that would be cool...But now, I'm gonna go sleep. Take care everyone, please look after yourselves. 💚
Welp, I ended up working on the Save file system instead I got it updated to work with the Converter Devices update...but getting it to work with the NPC/Player changes is being difficult For some reason it's not applying the values >:/
Edit...wait it is?
Urmmm
Joltober is here! Today's prompt is Spider! Each day in October, you’ll get a new prompt and a new quest at 12 pm Eastern! Go to your quest log to find the quest! It'll expire tomorrow at 9 am PT / 12 pm ET.
0 comments