1 year ago

Think I got Culled NPC's interacting correctly.


Turns out you can't do a distance check to an object if it's deactivated, even if you have it's ID stored.

So I had to activate it before doing that then deactivate them again afterwards. Will probably have to do this for Jobsites too.



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I now have working Vertical Gates! Also reworked the build code so that the Wall parts are automatically built either side of the Gates, saves me having to work it out each time.

Nothing I make will ever be better than the tiny birbs

wait,

WAIT. WAIT WAIT WAIT. JOLTIDAY GOBLINS!?!?!?!!!!!!

Doki Doki Literature Club is celebrating Monika's birthday and the 8th anniversary of DDLC with exclusive stickers, avatar frames and backgrounds on Game Jolt! 

Head over to the shop to collect yours 👉 https://gamejolt.com/#shop

Gimmi dem Goblins!!

Opera GX's #GXNailArt competition has arrived on Game Jolt!

You might have missed Worlds, but you can still be a winner. Take part in the #GXNailArt contest to have a chance to win Riot Points!

Get started by completing our #GXNailArt quests!

Quick and dirty Quest system and UI. No idea how to do strike through text so I just added [DONE] to the completed tasks.

WOOP!

Mae Borowski is the main character of Night in the Woods! It's an adventure game that tells the story of her return to her hometown of Possum Springs. She was confirmed as canonically pan in a social media post by the game's creator Scott Benson.

Boom, shake shake the room!