Game
Five Nights at Candy's: Bedrock Fan-port (Work in progress)

2 years ago

Third update (First on Game Jolt)


Things that changed since the last update:


  • Moved office, main menu, etc. to far away from the command blocks to avoid performance issues; Redesigned the main menu to fit the "screens"/sprites better

  • Implemented Options in the main menu, it has 3 settings at the moment; A button to "quit" from Minecraft in the main menu may be added (not sure if this will stay since it uses something to crash minecraft to quit)

  • Changed how the "screens" are rendered from "Point" to "Bilinear"

    sampling1and2.png

    (might need to check in fullscreen to see the difference, also ignore the other texts)

  • Adapted the Game Over screen to work with my "screens" system, now the static can fade like in FNaC R

  • Door buttons now use custom made sprites; Door textures now have the caution text but in Minecraft style

  • Phone Call 1 now has working subtitles (não foram traduzidas ainda)

  • Now the ticket booth door animation should play on low-end devices; Fixed the ticket booth window not having a proper reflection effect

  • Candy's AI now has timers for moving, patience and attacking, Candy can go back to stage but can't attack yet

and more..



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