I has been reported that Windows prevent opening this app due to unknown author and "this app may damage your computer". I do not know how to fix it. I have read that this is general issue of Clickteam Fusion and none of the tutorials helped. If you have idea what can I do to prevent displaying false positive, feel free to contact me.
Next up
Hello! After quite a long time I can finally post an update. What happened? Well, there were some fortunate and unfortunate events in my life so I will summarise it quickly.
As you may know my project was unfortunately deleted during Unity update. I managed to recover some files, majority I would say but I decided to set up the scene once again starting from the scratch.
For the full devlog visit: https://devlog.zgrajsie.com/post.html?title=Game-assets&id=1
First playable version
Great news are coming! Today I released very first playable version of the game! Well, you cannot do much there but at least it is launching.
For the full devlog visit: https://devlog.zgrajsie.com/post.html?title=First-playable-versi…
More than I can take
Initially I wanted to create all the assets by my own. As it goes well with the models, I am not a good graphic designer and photos would took too much space. I decided to use (...)
For the full devlog visit: https://devlog.zgrajsie.com/post.html?title=Textures&id=3
This is literally the first thought that came to my mind - to use the game assets I have already created. So there it goes. I launched Unity and made another project, loaded several models and (...)
For the full devlog visit: https://devlog.zgrajsie.com/post.html?title=Logo-creation&id=2
"Thanks guys for endless hours of fun." 👍
(My first fan art. Read the article, please.)
I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳
I want to know - what's your favourite quest reward?
The whole squad is here!
Interested? Follow me!
Showing off player 2 😎
What do you think?
I worked so hard to get all four of them to the end safely, but then...










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